MVP design and development.
The first version of your product, designed and built by one team, tested with real users and live in weeks, not quarters. For founders and entrepreneurs, technical or not, who are ready to build.
- 016 to 12 weeks
- from kick-off to a product real users are in
- 02One team
- strategy, design and engineering, no handovers
- 03US, UK and EU
- working in your hours, with twenty years at the highest level
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Founders with a validated idea and a deck who need the product to exist before the next round.
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Teams with a prototype that investors liked and users have not touched yet.
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Companies launching a new line of business that needs to ship like a startup.
The scope
What goes in version one, and what waits.
Most MVPs run late because everything feels essential. In discovery we split the list with you, so the launch has a date and the budget has a limit.
In version one
- The one job the product must do, end to end
- Sign-up and onboarding that get people to that job
- Payments, if charging is the thing to prove
- Analytics, so launch day teaches you something
- Accessibility, because adding it later costs more
Waits for version two
- Admin you can do by hand for the first hundred users
- Settings nobody has asked for yet
- Integrations your first customers do not need
- A second platform before the first one works
- Edge cases worth watching before solving
This list is signed off at the end of discovery. It is why the price we quote is the price you pay.
What you get
Designed, built, tested and launched by one team.
Product definition
The scope that gets you to launch: the user, the one job the product must do, and the shortest path to it.
UX and UI design
Flows, wireframes and a finished interface in your brand, built as a system so version two does not start from zero.
Build
No-code, low-code or custom, chosen by what the product needs to do next year, not by what is fashionable.
Testing with real users
Sessions with the people you are building for, before and after launch, so the roadmap is evidence, not opinion.
Analytics and accessibility
Measurement from day one, and an interface that works for everyone, which is also what enterprise buyers will ask for.
Launch and the first month
Release, early marketing support, and a team still in the room when the first real feedback arrives.
How we build it
Up to twelve weeks from kick-off to real users.
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Discover
Two weeks inside your market, your customers and your numbers. We leave with a scope everyone signs off, not a wish list.
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Shape
The product's story, brand and flows, so the interface is decided before anything is built.
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Test
A prototype in front of real users. What they do, not what they say, sets the build.
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Build
Sprints with a working product at the end of each one, and the launch as a date, not a hope.
Selected work
MVPs we shipped
Two first versions from the portfolio that went live and grew, and what the founders behind them said.
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They brought a highly structured, top-down approach with strong design leadership. The process was methodical and iterative, with clear options and a real focus on what mattered most. Delivery was fast, reliable, and consistently aligned with best practice, while maintaining a high level of professionalism and collaboration throughout.
George SFounder and Managing Partner, Silicon Century Capital. Ex Bain, Nvidia -

Working with Dan and his team has been an exceptional journey. Across multiple projects, some of significant scale, they consistently demonstrated precision in UX design and a disciplined, thoughtful approach to their craft. Dan and his team maintain a laser focus on the end user, ensuring experiences are not only seamless and intuitive, but genuinely delightful. Their attention to detail, clarity of thinking, and commitment to quality set them apart.
Daniel Bruneau, Ph.D.CXO, Experience Foundry
A selection. Team members' past consultancy work also includes projects for Toyota, Royal Mail, the NHS, the Red Cross, LG, HSBC, Dunnhumby and the AA, across twenty years of product work.
Most of the MVPs we build land between €15k and €50k, depending on how much of the product has to exist on day one. The discovery fortnight ends with a fixed scope and a fixed price, so the number you sign is the number you pay.
Open for new projects
Bring the idea.We bring the build.
Tell us where you are. You get a first read of the idea and a suggested starting point within two working days.
design@interaktory.com Or book a 30 minute call